LAURIE N. TAYLOR, CURRICULUM VITAE
| Interim Director |
P: 352.273.2900 F: 352.846.3702 email: laurien@ufl.edu website: laurientaylor.org blog: library.gameology.org |
Quick Links:
- Education
- Academic Employment
- Publications
- Projects & Grants
- Presentations
- Courses Devised and Taught
- Service
EDUCATION
PhD in English, University of Florida, April 2006
Focus: Digital Media, Visual Rhetoric, Game Studies
MA in English, University of Florida, May 2002
Focus: Digital Media
ACADEMIC EMPLOYMENT
Interim Director, Digital Library Center, University of Florida George A. Smathers Libraries, November 2008 - present
Creation and administration of digitization programs. Digital project and collection development; technical development for the UF Digital Collections (UFDC); collaborating with collection managers, curators, and partners to leverage technologies to optimally represent digitized materials and collections. Administration of digitization, digital collection development, grant development, and outreach and promotion for UFDC (and maintaining collection entries in various registries, including FDLP). Researching information architecture, information visualization, and digital innovation.
Digital Projects Technologies Librarian, Digital Library Center, University of Florida George A. Smathers Libraries, May 2007 - November 2008
Developed digital projects: planning, preparation, digitization, and creating new projects from digitized materials for the UF Digital Collections (UFDC). Digital projects included those from the University of Florida Libraries, University of Florida faculty, and partners. All projects involved liaising with subject experts for the content, the reference and research support unit for usability testing and training, the public information officer for promotion, and the systems unit for ongoing upgrades and changes as dictated by project or technological need.
Projects included developing materials for the Baldwin Library of
Historical Children's Literature, the Digital
Library of the Caribbean, and others. Project development and support included answering reference questions for the Digital Collections, creating internal and external documentation for using and building collections, creating visualizations of materials using mapping software and KML, producing exhibits, creating marketing materials, and establishing additional channels for promotion including writing the Digital Library Center blog, creating the (UFLibraries Channel on YouTube, creating the UFDC Flickr Collections), and many others. Chaired the Library 2.0 Working Group for investigating new technologies into the University of Florida Libraries overall, including games and other technologies.
Associate Director, Flexible
Learning in the Division of Continuing Education
at the University of Florida, December 2006 - May 2007
Academic Coordinator, Flexible Learning in the Division of Continuing Education at the University of Florida, May 2006 – December 2006
Directed overall organization of Flexible Learning/Correspondence Study credit and non-credit print and online courses. Hired and trained instructors, assisted with instructional design and in creating faculty resources. Oversaw the release of the first open enrollment WebCT courses, including all aspects of instructor, instructional design, support, and student management. Ensured consistency across marketing, support, and development materials with University rules, regulations, and with Division’s goals. Managed the academic support team and directed overall student support. Developed various marketing materials for the program. Acted as a liaison between various academic units for the departmental approval of courses. Evaluated the overall effectiveness of courses and programs for future development planning and budgeting purposes. Represented the department and Division on state and University-wide committees.
Instructor, University of Florida, August 2000 – May 2006
English Department, August 2000-April 2003; August 2005 – April 2006
Constructed and taught courses in composition, game studies, visual rhetoric, and media studies.
College of Liberal Arts & Sciences Instructional IT Liaison, April 2003 - August 2005
Liaison between the College of Liberal Arts & Sciences and the Networked Writing Environment (NWE). Trained new graduate students in NWE technology. Provided pedagogical aid for NWE Instructors. Administered MOOville, the local MOO. Built documentation for the Instructional Media and Graphics Environment (IMAGE) lab; also maintained and expanded NWE documentation. Taught several short courses on technology to help instructors best use technology in their teaching.
University Writing Program, August 2005 – December 2005
Taught course in college composition with an emphasis on professional writing.
Dean of Students, August 2006 - December 2006
Taught First Year Florida course to prepare incoming University students for academic work and college life, collaborating with a student Peer Leader for the course.
Journalist, GamesFirst! and The Gainesville Sun, Fall 2004 - Spring 2008
Wrote gaming reviews, previews, news articles, and articles on gaming culture.
ImageTexT: Interdisciplinary Comics Studies Managing & Reviews Editor, College of Liberal Arts & Sciences at the University of Florida, Fall 2003 – May 2006
Communicated with the Editorial and Review Boards to manage submissions; oversaw the copyediting, layout and design of the issues; determined and assisted authors with necessary copyright clearance; and handled individual and institutional inquiries regarding subscriptions, submissions, and event reviews.
Recess! Assistant Producer, Center for Children's Literature & Culture at the University of Florida, April 2002 - April 2003
Wrote for the program, interviewed writers, developed and maintained the Recess! website, and served as media and technical support.
PUBLICATIONS
Edited Collections
Playing the Past: Video Games, History, and Memory. Eds. Zach Whalen and Laurie N. Taylor. Nashville, TN: Vanderbilt UP: 2008.
Refereed Articles and Book Chapters
- "Developing an Open Access, Multi-Institutional, International Digital Library," collaboratively written with Brooke Wooldrige and Mark Sullivan, in Resource Sharing & Information Networks, 2009.
- "Gothic Bloodlines in Survival Horror Gaming." Horror Video Games: Essays on the Fusion of Fear and Play. Ed. Bernard Perron. Jefferson, NC: McFarland, 2009: 46-61.
- "Snow White in the City: Teaching Fables, Nursery Rhymes, and Revisions in Graphic Novels," in Approaches to Teaching the Graphic Novel. Ed. Stephen E Tabachnick. New York: MLA, 2009.
- "Bioterrorism at UF: Exploring and Developing a Library Instruction Game for New Students," collaboratively written with Sara Russell Gonzalez, Valrie Davis, Carrie Newsom, Chelsea Dinsmore, Cynthia Frey, and Kathryn Kennedy, in Gaming in Academic Libraries: Collections, Marketing, and Information Literacy. Ed. Amy Harris and Scott E. Rice. Chicago: Association of College and Research Libraries, 2008.
- "Introduction," collaboratively written with Zach Whalen, in Playing the Past: Video Games, History, and Memory. Eds. Zach Whalen and Laurie N. Taylor. Nashville, TN: Vanderbilt UP, 2008.
- "Gaming Ethics, Rules, Etiquette and Learning," in Handbook of Research on Effective Electronic Gaming in Education. Ed. Richard E. Ferdig. Information Science Reference, 2008: 164-174.
- "Comics and Children's Literature: Justice, Superheroes, and Suffering," in To See the Wizard: Politics and the Literature of Children. Ed. Laurie Ousley. Newcastle upon Tyne, UK: Cambridge Scholars Publishing, 2008: 256-273.
- "Making Nightmares into New Fairytales: Goth Comics as Children's Literature," in The Gothic in Children's Literature: Haunting the Borders. Eds. Anna Jackson, Karen Coats, and Roderick McGillis. New York: Routledge, 2008: 195-208.
- "Console Wars: Console and Computer Games," in The Player's Realm: Studies on the Culture of Video Games and Gaming. Eds. J. Patrick Williams and Jonas Heide Smith. Jefferson, NC: McFarland Press, 2007: 223-237.
- "Networking Power: Video Game Structure from Concept Art," in Videogames and Art: Intersections and Interactions. Eds. Andy Clarke and Grethe Mitchell. Chicago, IL: U of Chicago P, 2007: 226-237.
- "Cameras, Radios, and Butterflies: the Influence and Importance of Fan Networks for Game Studies," in Fibreculture Journal, Special Issue on Gaming Networks. 8 (2006).
- "From Stompin' Mushrooms to Bustin' Heads: Grand Theft Auto III as Paradigm Shift," in The Meaning and Culture of Grand Theft Auto. Ed. Nathan Garrelts. Jefferson, NC: McFarland Press, 2006.
- "Playing in Neverland: Peter Pan Video Game Revisions," collaboratively written with Cathlena Martin, in J. M. Barrie's Peter Pan In and Out of Time: A Children's Classic at 100. Eds. Carole Anita Tarr and Donna White. Scarecrow Press, 2006.
- "A Ludic Model? Smooth and Striated Space and Sid Meier's Civilization," in online component to Civilizations. Virtual History, Real Fantasies. Ed. Matteo Bittanti. videoludica. game culture series Series. Milan, Italy: Edizioni Costa & Nolan, 2006. http://www.videoludica.com/graphic/dynamic/books/pdf/21.pdf.
- "First-person Shooters in Transition: the Legacy of Quake and Doom," in online component to Doom, The First Person Reader. Eds. Matteo Bittanti and Sue Morris. videoludica. game culture Series. Milan, Italy: Edizioni Costa & Nolan, 2005. http://www.videoludica.com/graphic/dynamic/books/pdf/14.pdf.
- "Positive Features of Video Games," in Handbook of Children, Culture, and Violence. Eds. Nancy E. Dowd, Dorothy G. Singer, and Robin Fretwell Wilson. Thousand Oaks, CA: Sage, 2005. 247-265.
- "Fractured Identities: Siblings and Doubles in Video Games," in Reconstruction: Studies in Contemporary Culture 5.2 (Spring 2005).
- "Gaming's Non-Digital Predecessors," collaboratively written with Cathlena Martin, in The International Digital Media & Arts Association Journal 2.1 (Spring 2005): 25-29.
- "Working the System: Economic Models for Video Game Narrative and Play," in Works and Days 22.43-44 (2004): 143-153.
- "WebComics: the Influence and Continuation of the Comix Revolution," collaboratively written with Trena Houp and Sean Fenty, in ImageTexT: Interdisciplinary Comics Studies 1.2 (Winter 2004).
- "Practicing What We Teach: Collaborative Writing and Teaching Teachers to Blog," collaboratively written with Cathlena Martin, in Lore: an E-Journal for Teachers of Writing. Fall 2004.
- "MUDs and MOOs: Collaborative Narrative Play at Work in the Classroom," collaboratively written with Brendan Riley and Mike Sansone, in ACE (Assembly on Computers in English) Online 1: 1 (Fall 2004): online.
- "Open Source and Academia," collaboratively written with Brendan Riley, in Computers and Composition Online. Spring 2004.
- "Compromised Divisions: Thresholds in Comic Books and Video Games," in ImageTexT: Interdisciplinary Comics Studies 1.1 (Spring 2004).
- "Video Game Internal Turfs and Turfs of Play," in Media/Culture 7.2 (Mar. 2004).
- "When Seams Fall Apart: Video Game Space and the Player," in Game Studies: the International Journal of Computer Game Research 3.2 (Dec. 2003).
Book Reviews
- Rev. of Information Technology in Librarianship: New Critical Approaches edited by Gloria J. Leicke and John E. Buschman. College and Research Libraries 70.6 (Nov. 2009): online.
- Rev. of Structures of Image Collections from Chauvet-Pont-d'Arc to Flickr by Howard F. Greisdorf and Brian C. O'Connor. College and Research Libraries 69.5 (Sept. 2008): online.
- Rev. of The Anxiety of Obsolescence: The American Novel in the Age of Television by Kathleen Fitzpatrick. Resource Center for Cyberculture Studies (Nov. 2007): online.
- Rev. of The Mirror and the Veil: An Overview of American Online Diaries and Blogs by Viviane Serfaty. Resource Center for Cyberculture Studies (Nov. 2006): online.
- Rev. of Nightmares and Fairytales Volume 1 by Serena Valentino. Iowa Journal of Cultural Studies 1.6 (2005): 130-132.
- Rev. of Avatar Bodies by Ann Weinstone. Consciousness, Literature and the Arts 5.3 (Dec. 2004): online.
- Rev. of The Video Game Theory Reader by Mark Wolf, ed. Journal of Film and Video 55.4 (Winter 2003): 58-60.
Encyclopedia Entries & Other Print Publications
- "UF Digital Collections - New Features (blurb and printable guide)." UF Libraries' News, Events, & Updates March 30, 2010.
- "University of Florida Digital Collections." Library News for the University of Florida Faculty 19.3 (Spring 2009): 5.
- "Psychoanalysis." The Video Game Theory Reader 2. Ed. Bernard Perron and Mark J. P. Wolf. New York: Routledge, 2009: 376-378.
- "Game Designers." Women in Science Fiction and Fantasy: An Encyclopedia. Ed. Robin Anne Reid. Westport, CT: Greenwood Press, 2008.
- "Gaming." Women in Science Fiction and Fantasy: An Encyclopedia. Ed. Robin Anne Reid. Westport, CT: Greenwood Press, 2008.
- "Re-contextualizing Archives." In Media Res. A MediaCommons Project: 24 March 2008.
- "What's Cooking in the Library?: Tested Recipes for Building Digital Libraries." Readex Report Newsletter. Spring 2008.
- "Labyrinths, Mazes, Gardens, and Sandboxes: Game Space Metaphors." Proceedings of GameSetandMatch II: On Computer Games, Advanced Geonetries, and Digital Technologies. Rotterdam, Netherlands: Episode Publishers, 2006. 98-106.
- "Riddles." The Oxford Encyclopedia of Children's Literature. Ed. Jack Zipes. London: Oxford UP, 2006.
- "E is for EveryoneA Call for Interdisciplinary Studies." Collaboratively written with Cathlena Martin. IGDA: The Ivory Tower. Jan. 2005.
- "Introduction." Collaboratively written with Cathlena Martin and Trena Houp. 'Help is on the way!' Comic Books and Superheroes in Special Collections. A Display in the Exhibit Gallery Smathers Library (East). George A. Smathers Libraries, Curated by Dr. Robert Shaddy, University of Florida, October 25 - December 17, 2004. 4-5.
- "Selected Bibliography on Comics: History, Theory, and Culture." Collaboratively written with Cathlena Martin and Trena Houp. 'Help is on the way!' Comic Books and Superheroes in Special Collections. A Display in the Exhibit Gallery Smathers Library (East). George A. Smathers Libraries, Curated by Dr. Robert Shaddy, University of Florida, October 25 - December 17, 2004. 24.
- Prepared the Online Exhibit for "'Help is on the Way!' Comic Books and Superheroes in Special Collections." A Permanent Display in the ImageTexT Exhibit Gallery, based on the Smathers Library Exhibit, Curated by Dr. Robert Shaddy.
- "Script." Dream Machine: the University of Florida's 150th Anniversary Production. Gainesville, FL: University of Florida's Digital Worlds Institute, 2004.
- Unpublished MA thesis, "Video Games: Perspective, Point-of-View, and Immersion" [and local copy] (2002); and PhD dissertation, "Not of Woman Born: Monstrous Interfaces and Monstrosity in Video Games" (2006).
Newspaper Articles, Radio Publications, & Online-only Publications
Journalistic publications include over four dozen articles written for The Gainesville Sun newspaper, two and a half dozen radio publications (writing and recording radio pieces and interviews), and over three dozen articles for GamesFirst!, an online gaming magazine. Other journalistic activities include blogging (games and digital libraries, contributing to many collaborative sites including contributing to Wikipedia (on digital libraries, the University of Florida Digital Collections, materials in the Digital Collections from UF and partner institutions, on the University of Florida Libraries, and more). The page listing all journalism publications includes links to any available online components.
Projects & Grants
Caribbean Newspaper Digital Library (2009-2014)
Technical Director for the Caribbean Newspaper Digital Library, a cooperative digital library of historic through current newspapers from the Caribbean and circum-Caribbean. Partners include newspaper publishers, national libraries, national archives, university libraries, individuals, and other types of institutions. All newspapers would be digitally preserved and available via an Open Access online digital library. More >
Florida Aerial Photographs / From the Air: the Photographic Record of Florida's Lands, Phase III (2009-2010)
Part of the project support team to digitize, load, and archive Florida aerial photographs to complete the project begun in the earlier two phases and bring the cumulative total to over 100,000 Florida aerial photographs; develop and refine a simpler interface and collateral supports like help pages; and to integrate the collection as a resource for the State of Florida as a whole, including integration with the Ask A Librarian reference service. More >
America's Swamp: the Historical Everglades (2009-2011)
Co-principal investigator for a National Historic Publications and Records Commissions funded project to digitize approximately 99,690 pages in six archival collections. The collections selected for this project document early plans for draining the Everglades in the 1880s and 1890s, the dredging of canals and subsequent development of the destroyed wetlands at the start of the 20th century, as well as early attempts by conservationists to preserve the natural resources of the Everglades. Of the 99,690 pages, approximately 9,040 pages are letterbook pages and 250 are photographic prints.
ASERL's Intellectual Underpinnings of the American Civil War (2009-2011)
ASERL Implementation Committee Member for the George A. Smathers Libraries and UFDC, which will contribute 100 or more digitized items in support of this project by January 1, 2011 for inclusion in this collaborative project. Potential materials may include Civil War era documents from one or more of UFDC's existing digital collections (possibly children's books from the Baldwin, related materials from the Florida & the Civil War Collection, James Patton Anderson Papers, and/or battlefield maps or other materials)
Florida Digital Newspaper Library (2008-present)
Technical Director for the State of Florida's Florida Digital Newspaper Library, hosted by the University of Florida Libraries. The University of Florida Libraries previously microfilmed newspapers for preservation, but that process has been moved entirely to digital after requesting and being granted permissions from newspaper publishers to digitally archive and host their newspapers. Ongoing efforts include moving more of the current newspapers to a born-digital ingest process for collecting printer files instead of digitizing form paper; and, developing projects to migrate existing microfilm holdings to digital.
Digital Library of the Caribbean (2008-present)
Technical Director for the cooperative digital library for resources from and about the Caribbean and circum-Caribbean. The Digital Library of the Caribbean (dLOC) provides access to digitized versions of Caribbean cultural, historical and research materials currently held in archives, libraries, and private collections. More >
Digital Library Center Blog (2007-present)
Created and regularly wrote entries for the Digital Library Center to promote activities and collections. Loaded collections materials into YouTube, Picasa, Flickr, SketchUp, Google Earth, and others to drive users to the Digital Collections.
Picturing Text: Comics and Other Imagetexts (2007-2008)
Principal Investigator for George A. Smathers Libraries mini-grant, funded for $2,880 to digitize 20,000 pages from Fun magazine (53 volumes, 1861-1901, approximately 15,900 pages), all issues held by the University of Florida of P*S: The Preventive Maintenance Monthly by Will Eisner (approximately 60 issues and 3,700 pages), and several significant imagetexts selected from the Penny and Sol Davidson Collection materials including the Imagerie d'Epinal, three volumes of The Comic Almanack, and the science-fiction fanzine containing the first appearance of Superman. The project includes integration of existing comics materials, including military comics like Droopy the Drew Field Mosquito by Harry Lampert (co-creator of the Flash) which was published in the Drew Field Echoes newspaper in the 1940s (proposal details).
Games in the Library (2007-2008)
Worked on several groups investigating games in the Libraries, including Second Life, the information literacy training game "Bioactive," and other projects using the concepts of simulation and procedural rhetoric from gaming.
The Afterlife of Alice in Wonderland (2007)
Exhibit in the Exhibit Gallery Smathers Library (East). George A. Smathers Libraries, Curated by Rita Smith, University of Florida, Oct. 15 - Dec. 15, 2007. Digitized images from various versions of Alice for the physical and online exhibits; set up the online exhibit; helped Rita Smith set up the exhibit and worked with two student interns on setting up the visual structure of the physical exhibit and of the video compilation within the exhibit; helped to promote the exhibit.
Gameology (2004-2007)
Regularly wrote blog entries on all aspects of game studies and gaming culture, including several book and game reviews and articles, developing resources like reference information, and answering reference questions on game studies.
RESEARCH INTERESTS
Materiality of objects (archives, issues of digital representation, visual display and representation, digital libraries); digital collections and libraries (collection management, promotion, exhibit creation, interface, display, issues of digital representation, archives); media studies (game studies, comics and animation, science-fiction film and literature, archaeology/history of media and technology, horror and the gothic in relation to technology); gender studies (especially in relation to technology and in terms of representation online); history of the library (intellectual/academic commons, Open Access, Open Source).
PRESENTATIONS
- Invited Presentations
- "Practical Steps Towards Your Local and/or Regional Digitalisation Project," at the Seminar for Libraries of the Dutch Caribbean Curaçao, University of the Netherlands Antilles. Willemstad, Curaçao: September 25-6, 2008. (slides online)
- "Notes from a Feral Librarian" in the University of Florida CRC Graduate Student Workshop Series, "Graduate Students Leaving the Academy? Finding Your Passion and Getting a job outside the Ivory Tower." Gainesville, FL: July 15, 2008. (slides online and handout)
- "Bioactive: A Game for Library Instruction" at the ALA Annual Conference. Anaheim, CA: June 30, 2008. (slides online)
- "The Digital Library of the Caribbean (dLOC)" in the "Microfilm to Digitization Roadshow: Hidden Treasures in the Vault" hosted by the OCLC Preservation Service Centers at the ALA Annual Conference, Anaheim, CA: June 29, 2008. (slides online or ppt download)
- "Choices for Building Digital Libraries" invited presentation at the College of the Bahamas' Virtual Library Committee at the College of the Bahamas, Nassau, Bahamas; Mar. 3, 2008.
- "File Formats 101" at the American Library Association Midwinter Meeting, in the PARS Digital Preservation Group Meeting, Philadelphia, PA: Jan. 13, 2008.
- "Why Are Comic Books Not Commonly Used in the Classroom? What Subjects Are Suitable For Comics?" invited presentation at the "Comics in the Classroom: Understanding the Educational Uses of Comic Books" Jewish Museum of Florida's Professional Development Workshop, Miami Beach, FL; Oct. 21, 2007.
- "Virtual Bodies: Game Gender as Style and Structure" at the University of Idaho's "Power, Identity, and Community in Virtual Worlds: A Speaker Series" in Moscow, ID; September 12, 2006; with speakers Shawn Rider, Julian Dibbell, and Rick Fehrenbacher. (abstract)
- "Using the Florida Digital Newspaper Library," poster session with Missy Clapp at the 2010 Florida Library Association Conference, Orlando, FL: April 8, 2010. (poster online)
- "The Digital Library of the Caribbean (dLOC)" with Mark Sullivan and Matt Loving at the FSU Libraries, Tallahassee, FL: March 26, 2010. (slides online)
- "UF Digital Collections," ASERL ITDIIG Webinar: February 9, 2010. (slides online)
- "Exhibit Opening: Efraín Barradas Collection of Mexican and Cuban Film Posters: given by Ramón Figueroa. A few words on Digitization, Preservation, and Access," University of Florida Libraries, Gainesville, FL: January 22, 2010.
- "Digital Library of the Caribbean (dLOC) Summit: Technologies," presentation with Mark Sullivan and Brooke Wooldridge. Florida International University, Miami, FL: November 16, 2009.
- "The Digital Library of the Caribbean (dLOC)," presentation with Paul Losch and Mark Sullivan. LAS Fall 2009 Colloquium Series. Grinter Hall, University of Florida, Gainesville, FL: October 1, 2009.
- "How to Develop Collaborative Digitization Projects to Promote Local Content at the Global Level: Leading the New Generation of Researchers to your Content," workshop on the Digital Library of the Caribbean (dLOC), with Matt Loving and Mark Greenberg at the ACURIL XXXIX: The Future of Libraries within the Framework of Sustainable Development. Basse-Terre, Guadeloupe: June 5, 2009. (abstract)
- "The Basics of Digitizing Collections," with Lourdes Santamaria-Wheeler at the Society of Florida Archivists Annual Meeting. Gainesville, FL: April 22, 2009.
- "Position Paper" at the "Codework" Center for Literary Computing Workshop. Morgantown, WVU: April 3-6, 2008.
- "Love in the Binding" at the "ImageSexT: Intersections of Sex, Gender, and Sexuality" Conference on Comics and Graphic Novels, Gainesville, FL; Mar. 21-22, 2008.
- "Laws, Ethics, Unwritten Rules, & Etiquette" at the "World Building: Space and Community" Game Studies Conference, Gainesville, FL; Mar. 1-2, 2007.
- "Automated or Empty: Zombies in Video Games and Computers" at the "Reel Fear: Horror, Suspense and Anxiety in Postmodern Film" Film Studies Symposium, Gainesville, FL; Oct. 19-20, 2006.
- "Time of the Twins: Video Games Presenting the Unrepresentable Through Haunting" at the "Alien/Other" Game Studies Conference, Gainesville, FL; Apr. 7-8, 2006.
- "New Demands in Emerging Fields: Mentoring as a Graduate Student" at the Graduate Studies Forum, Gainesville, FL; Apr. 1-2, 2006.
- "Constructions and Reconstructions of the Gothic" at the Modern Language Association (MLA) Conference, Washington, DC; Dec. 27-30, 2005; with panelists Ted Wesp and Eric Hayot.
- "Game Studies Connecting to the World at Large: An Academic, and Activist use of the Blogosphere" at the EGO Conference, Gainesville, FL; Oct. 27-29, 2005. (full presentation)
- "Scars, Tattoos, and History: Video Game Flesh as Memory" at the Popular Culture Association in the South Conference, Jacksonville, Florida; Oct. 6-8, 2005.
- "Reading as Performance: Movable Books, Interactive Software, Video Games, and Wordless Picture Books" at the Children's Literature Association Conference, University of Winnipeg; June 9 - 12, 2005.
- "UF Digital Collection Self-Submittal and Metadata Editing for Library Faculty and Staff," University of Florida Libraries, Gainesville, FL: February 18, 2010.
- "UF Digital Collection Self-Submittal and Metadata Editing for Library Faculty and Staff," University of Florida Libraries, Gainesville, FL: January 26, 2010.
- "Digital Library of the Caribbean (dLOC) Training; Visiting Intern," Digital Library Center, University of Florida, Gainesville, FL: November 2-6, 2009.
- "The Digital Library Center at the University of Florida Libraries," tabling related to collaborative project on Panama and the Canal Collections at the UF Libraries. UF Libraries, University of Florida, Gainesville, FL: September 21, 2009.
- "Researching with the University of Florida Digital Collections (UFDC)," presentation with Missy Shoop for faculty and staff of the University of Florida Libraries. University of Florida, Gainesville, FL; May 21, 2009.
- "Using the UF Digital Collections (UFDC)," presentation with Missy Shoop and Sam Huang at Oak Hammock, Gainesville, FL: March 11, 2009.
- "Virtual Tour of UF Digital Collections (UFDC)," workshop with Missy Shoop, Northeast Florida Library Information Network (NEFLIN) Workshop. Online: February 19, 2009. (notes online)
- "UF's Digital Library Center," presentation for AAUW members at the George A. Smathers Libraries, University of Florida, Gainesville, FL; January 10, 2009.
- "Researching with the University of Florida Digital Collections (UFDC)," presentation with Missy Shoop to new faculty within the CITT New Faculty Training Series, University of Florida, Gainesville, FL; September 11, 2008.
- "Providing Research Assistance for the University of Florida Digital Collections (UFDC)," brownbag presentation with Missy Shoop at the George A. Smathers Libraries, University of Florida, Gainesville, FL; July 30, 2008.
- UF Libraries Technology Expo with the Library 2.0 Group at the George A. Smathers Libraries, University of Florida, Gainesville, FL; April 15, 2008.
- "Internal Pre-show," for the UF Libraries Technology Expo with the Library 2.0 Group at the George A. Smathers Libraries, University of Florida, Gainesville, FL; April 9, 2008.
- "LibGuides," presentation with the Library 2.0 Group at the George A. Smathers Libraries Journal Club, University of Florida, Gainesville, FL; March 20, 2008.
- "Second Life and the Library," brownbag presentation with Sara Gonzalez and Laura Woodruff at the George A. Smathers Libraries Journal Club, University of Florida, Gainesville, FL; Sept. 20, 2007.
- "Playing in the Digital Sandbox: Digital Tools that are Fun and Functional," at the George A. Smathers Libraries Journal Club, University of Florida, Gainesville, FL; Sept. 6, 2007.
- "Games and Learning," at the George A. Smathers Libraries, University of Florida, Gainesville, FL; Aug. 14, 2007.
Refereed Presentations
Library Presentations & Demonstrations
Older Presentations are on the full presentation list.
COURSES DEVISED AND TAUGHT
Digital Library Center, internships
Established and coordinated the Digital Library Center internship program where students learned the full workflow for digitizing materials for digital preservation, digital collection development, and digital initiatives related to supporting digital collection development. (Fall 2007; Spring 2008)
First Year Florida, freshmen introductory
course
Covered study techniques and general information for new college students. Collaborated
with Peer Leader Evan Lauteria on all aspects of the course. (Fall
2006 with class project)
Gaming Cultures, senior literature
course (LIT 4930)
Explored digital games as textual and literary artifacts. In particular, studied
recent video games as part of a longer history of games and gaming - including
word games, puzzles, board games, card games, computer, console, portable, and
mobile games. The course emphasized critical analysis and production, conducting
close readings of games to study how games both draw upon and represent culture
and cultural artifacts, including film, comics, and literature. Used Rules
of Play (Salen and Salen) along with other readings and games as guides to
abstract principles of gaming as well as gaming specifics. Course projects incorporated
game studies and game development with projects ranging from book reviews to designing
paper prototypes for games. Class collaboratively created a
small ARG to explore multi-space games and to explore games for advertising. (Spring 2006 with class
project)
Advanced Business Writing for Accounting,
graduate writing course for accounting students (ENC 5236)
Coursework focused on the conventions of business writing for documentation, proposals, correspondence, presentations, websites, and others while also emphasizing the principles of good writing across disciplinary boundaries.
Used various readings on writing and accounting as guides for scholarly and professional
writing in accounting. (Spring 2006; Fall 2005)
Argument and Persuasion: Invoking the Professional Voice,
introductory writing course (ENC 1102)
Introduced students to scholarly and professional writing. Used Writing and
Reading Across the Curriculum (Behrens and Rosen) as guide for scholarly
writing in the disciplines. (Fall 2005)
Writing and New Media: Interface and Writing Spaces and Places, writing with new media course
(ENG 1131)
Explored the emergence and rhetoric of new media. Students explored the development
of narrative, argument, and image in the context of aesthetic innovation and research.
In the fall 2002 interface-themed version of the course, course projects asked how interface metaphors could serve as a model for writing
in different media- blogs, web sites, list-serves, MOO - and genres - analysis,
critical, definitional, technical, and personal; the spring 2002 version projects did the same for the spatial construction and place orientation. (Fall
2002; Spring 2002)
Argumentative and Expository Writing, introductory writing course (ENC 1101)
- Introduced students to modes of academic writing. Used Structure of Argument (Rottenberg) as guide to learn rhetorical structures and logical fallacies and then to apply these to different writing forms (personal narrative, critique, response papers, research papers, websites) and different media (essays, news articles, advertisements, comic strips, graphic novels, and video games). (Fall 2001, 2 sections)
- In the summer 2001 version of the course, used Structure of Argument (Rottenberg) as guide to learn rhetorical structures and logical fallacies and then to apply these to different writing forms (personal narrative, critique, response papers, research papers, websites, MOO) and different media (essays, news articles, advertisements, comic strips, graphic novels, and video games). (Summer 2001)
- In the spring 2001 version of the course, used CyberReader (Vitanza) as guide to learn tropes as they can be applied to both reading and writing and then to apply these to different writing forms (personal narrative, critique, response papers, research papers, web sites) and different media (essays, news articles, advertisements, comic strips, graphic novels, and video games). (Spring 2001, 2 sections)
Training Courses Devised and Taught
In addition to academic for-credit courses, I have also taught a number of training courses to help instructors use technology in their teaching and research. These included courses on developing a professional web presence (setting up a standard design, adding basic research information, conference abstracts, dissertation abstracts, CVs, teaching portfolios, syllabi, and using these as part of their online portfolio and web presence); courses on various technologies to use in teaching, research, or multimedia production (including Inform, Flash, blogs, wikis, CSS, web design, and more); and introductory courses to familiarize users with different technologies and aspects of those technologies (general training courses on the NWE, the IMAGE Lab, Unix, and more).
For syllabi, see: www.laurientaylor.org/teaching
SERVICE
- Reviewing:
- Reviewer for NEH Digital Humanities Grants (2009)
- Reviewer for PMLA
- Reviewer for Digital Humanities Quarterly
- Reviewer for International Journal of Gaming and Computer-Mediated Simulations
- Reviewer for Loading. . .
- Reviewer for the Handbook of Research on Effective Electronic Gaming in Education (2008)
- Reviewer for Learning, Media, and Technology: Special Issue on Digital Games and Learning, 31.4 (2006). Guest editors Cathlena Martin and Liam Murray.
- Committees:
- Member of the ALCTS/PARS Preservation Standards and Practices Committee (July 2009 - June 2011)
- Vice-chair of the Digital Initiatives Subcommittee (DISC) for the State University Libraries (March 2010 - March 2011)
- Member of the ASERL Implementation Committee Member for the Intellectual Underpinnings of the American Civil War (2009 - present)
- Member of ASERL IT/Digital Initiatives Interest Group (ASERL IT/DIIG) (2009 - present)
- Member of UF's Information Technology Advisory Committee - Academic Technology (ITAC-AT) (2008-present)
- Member of the Graduate Committee for Lukasz Ziemba, PhD project entitled: "Information Extraction in a Digital Library for Water Conservation" (2009-present)
- Member of UF's Electronic Theses and Dissertations (ETD) Committee (2007 - present)
- Member of UF Libraries' Library Council (2009 - present)
- Member of UF Libraries' Technology & Support Services Heads (2009 - present)
- Member of UF Libraries' Advisory Group for Research Services and Scholarly Resources (2009 - present)
- Webmaster / Web Support
- Technology & Support Services Division
- Funding, Grants Management
- FNP and FLnews, for the Florida Newspaper Project
- Digital Library Center
- UF Digital Collections
- UF Libraries YouTube Channel
Older service is included on the full service work list.
PROFESSIONAL AFFILIATIONS
- Modern Language Association
- American Library Association
- Association for Library Collections & Technical Services
- Library & Information Technology Association