LAURIE N. TAYLOR, CURRICULUM VITAE
| Digital Library Center George A. Smathers Libraries, University of Florida P.O. Box 117007 Gainesville, FL 32611-7007 |
EDUCATION
PhD in English, University of Florida, April 2006
Focus: Digital Media, Visual Rhetoric, Game Studies
MA in English, University of Florida, May 2002
Focus: Digital Media
ACADEMIC EMPLOYMENT
Digital Projects Technology Librarian, University of Florida George A. Smathers Libraries, Digital Library Center, May 2007 - present
Developed digital projects from initial planning and digitization to creating new projects from digitized materials. Digital projects included those from the University of Florida Libraries, University of Florida faculty, and from partner collections. All projects involved liaising with subject experts for the content, the reference and research support unit for usability testing and training, the public information officer for promotion, and the systems unit for ongoing upgrades and changes as dictated by project or technological need. Projects included developing materials for the Baldwin Library of Historical Children's Literature, the Digital Library of the Caribbean, and others. Project development and support included answering reference questions for the Digital Collections, creating internal and external documentation for using and building collections, creating visualizations of materials using mapping software and KML, producing exhibits, creating marketing materials, and establishing additional channels for promotion including writing the Digital Library Center blog, creating the (UFLibraries Channel on YouTube, creating the UFDC Flickr Collections), and many others. Chaired the Library 2.0 Working Group for investigating new technologies into the University of Florida Libraries overall, including games and other technologies.
Associate Director, Flexible
Learning in the Division of Continuing Education
at the University of Florida, December 2006 - May 2007
Academic Coordinator, Flexible Learning in the Division of Continuing Education at the University of Florida, May 2006 – December 2006
Directed overall organization of Flexible Learning/Correspondence Study credit and non-credit print and online courses. Hired and trained instructors, assisted with instructional design and in creating faculty resources. Oversaw the release of the first open enrollment WebCT courses, including all aspects of instructor, instructional design, support, and student management. Ensured consistency across marketing, support, and development materials with University rules, regulations, and with Division’s goals. Managed the academic support team and directed overall student support. Developed various marketing materials for the program. Acted as a liaison between various academic units for the departmental approval of courses. Evaluated the overall effectiveness of courses and programs for future development planning and budgeting purposes. Represented the department and Division on state and University-wide committees.
Instructor, University of Florida, August 2000 – May 2006
English Department, August 2000-April 2003; August 2005 – April 2006
Constructed and taught courses in composition, game studies, visual rhetoric, and media studies.
College of Liberal Arts & Sciences Instructional IT Liaison, April 2003 - August 2005
Liaison between the College of Liberal Arts & Sciences and the Networked Writing Environment (NWE). Trained new graduate students in NWE technology. Provided pedagogical aid for NWE Instructors. Administered MOOville, the local MOO. Built documentation for the Instructional Media and Graphics Environment (IMAGE) lab; also maintained and expanded NWE documentation. Taught several short courses on technology to help instructors best use technology in their teaching.
University Writing Program, August 2005 – December 2005
Taught course in college composition with an emphasis on professional writing.
Dean of Students, August 2006 - December 2006
Taught First Year Florida course to prepare incoming University students for academic work and college life, collaborating with a student Peer Leader for the course.
Journalist, GamesFirst! and The Gainesville Sun, Fall 2004 - Spring 2008
Wrote gaming reviews, previews, news articles, and articles on gaming culture.
ImageTexT: Interdisciplinary Comics Studies Managing & Reviews Editor, College of Liberal Arts & Sciences at the University of Florida, Fall 2003 – May 2006
Communicated with the Editorial and Review Boards to manage submissions; oversaw the copyediting, layout and design of the issues; determined and assisted authors with necessary copyright clearance; and handled individual and institutional inquiries regarding subscriptions, submissions, and event reviews.
Recess! Assistant Producer, Center for Children's Literature & Culture at the University of Florida, April 2002 - April 2003
Wrote for the program, interviewed writers, developed and maintained the Recess! website, and served as media and technical support.
PUBLICATIONS & PROJECTS
Edited Collections
Playing the Past: Video Games, History, and Memory. Eds. Zach Whalen and Laurie N. Taylor. Nashville, TN: Vanderbilt UP: forthcoming 2008.
Refereed Articles and Book Chapters
- "Snow White in the City: Teaching Fables, Nursery Rhymes, and Revisions in Graphic Novels." Approaches to Teaching the Graphic Novel. Ed. Stephen E Tabachnick. New York: MLA, forthcoming 2008.
- "Introduction," collaboratively written with Zach Whalen, in Playing the Past: Video Games, History, and Memory. Eds. Zach Whalen and Laurie N. Taylor. Nashville, TN: Vanderbilt UP, forthcoming 2008.
- "Gaming Ethics, Rules, Etiquette and Learning." Handbook of Research on Effective Electronic Gaming in Education. Ed. Richard E. Ferdig. Information Science Reference, forthcoming 2008.
- "Comics and Children's Literature: Justice, Superheroes, and Suffering." To See the Wizard: Politics and the Literature of Children. Ed. Laurie Ousley. Newcastle upon Tyne, UK: Cambridge Scholars Publishing, 2008: 256-273.
- "Making Nightmares into New Fairytales: Goth Comics as Children's Literature." The Gothic in Children's Literature: Haunting the Borders. Eds. Anna Jackson, Karen Coats, and Roderick McGillis. New York: Routledge, 2008: 195-208.
- "Console Wars: Console and Computer Games." The Player's Realm: Studies on the Culture of Video Games and Gaming. Eds. J. Patrick Williams and Jonas Heide Smith. Jefferson, NC: McFarland Press, 2007: 223-237.
- "Networking Power: Video Game Structure from Concept Art," in Videogames and Art: Intersections and Interactions. Eds. Andy Clarke and Grethe Mitchell. Chicago, IL: U of Chicago P, 2007: 226-237.
- "Cameras, Radios, and Butterflies: the Influence and Importance of Fan Networks for Game Studies." Fibreculture Journal, Special Issue on Gaming Networks. 8 (2006).
- "From Stompin' Mushrooms to Bustin' Heads: Grand Theft Auto III as Paradigm Shift." The Meaning and Culture of Grand Theft Auto. Ed. Nathan Garrelts. Jefferson, NC: McFarland Press, 2006.
- "Playing in Neverland: Peter Pan Video Game Revisions," collaboratively written with Cathlena Martin, in J. M. Barrie's Peter Pan In and Out of Time: A Children's Classic at 100. Eds. Carole Anita Tarr and Donna White. Scarecrow Press, 2006.
- "A Ludic Model? Smooth and Striated Space and Sid Meier's Civilization," in online component to Civilizations. Virtual History, Real Fantasies. Ed. Matteo Bittanti. videoludica. game culture series Series. Milan, Italy: Edizioni Costa & Nolan, 2006. http://www.videoludica.com/graphic/dynamic/books/pdf/21.pdf.
- "First-person Shooters in Transition: the Legacy of Quake and Doom," in online component to Doom, The First Person Reader. Eds. Matteo Bittanti and Sue Morris. videoludica. game culture Series. Milan, Italy: Edizioni Costa & Nolan, 2005. http://www.videoludica.com/graphic/dynamic/books/pdf/14.pdf.
- "Positive Features of Video Games," in Handbook of Children, Culture, and Violence. Eds. Nancy E. Dowd, Dorothy G. Singer, and Robin Fretwell Wilson. Thousand Oaks, CA: Sage, 2005. 247-265.
- "Fractured Identities: Siblings and Doubles in Video Games," in Reconstruction: Studies in Contemporary Culture 5.2 (Spring 2005).
- "Gaming's Non-Digital Predecessors," collaboratively written with Cathlena Martin, in The International Digital Media & Arts Association Journal 2.1 (Spring 2005): 25-29.
- "Working the System: Economic Models for Video Game Narrative and Play," in Works and Days 22.43-44 (2004): 143-153.
- "WebComics: the Influence and Continuation of the Comix Revolution," collaboratively written with Trena Houp and Sean Fenty, in ImageTexT: Interdisciplinary Comics Studies 1.2 (Winter 2004).
- "Practicing What We Teach: Collaborative Writing and Teaching Teachers to Blog," collaboratively written with Cathlena Martin, in Lore: an E-Journal for Teachers of Writing. Fall 2004.
- "MUDs and MOOs: Collaborative Narrative Play at Work in the Classroom," collaboratively written with Brendan Riley and Mike Sansone, in ACE (Assembly on Computers in English) Online 1: 1 (Fall 2004): online. (available currently on my website)
- "Open Source and Academia," collaboratively written with Brendan Riley, in Computers and Composition Online. Spring 2004.
- "Compromised Divisions: Thresholds in Comic Books and Video Games," in ImageTexT: Interdisciplinary Comics Studies 1.1 (Spring 2004).
- "Video Game Internal Turfs and Turfs of Play," in Media/Culture 7.2 (Mar. 2004).
- "When Seams Fall Apart: Video Game Space and the Player," in Game Studies: the International Journal of Computer Game Research 3.2 (Dec. 2003).
Book Reviews
- Rev. of The Anxiety of Obsolescence: The American Novel in the Age of Television by Kathleen Fitzpatrick. Resource Center for Cyberculture Studies (Nov. 2007): Available online.
- Rev. of The Mirror and the Veil: An Overview of American Online Diaries and Blogs by Viviane Serfaty. Resource Center for Cyberculture Studies (Nov. 2006): Available online.
- Rev. of Nightmares and Fairytales Volume 1 by Serena Valentino. Iowa Journal of Cultural Studies 1.6 (2005): 130-132.
- Rev. of Avatar Bodies by Ann Weinstone. Consciousness, Literature and the Arts 5.3 (Dec. 2004): Available online.
- Rev. of The Video Game Theory Reader by Mark Wolf, ed. Journal of Film and Video 55.4 (Winter 2003): 58-60.
Encyclopedia Entries & Other Print Publications
- "Game Designers." Women in Science Fiction and Fantasy: An Encyclopedia. Ed. Robin Anne Reid. Westport, CT: Greenwood Press, 2008.
- "Gaming." Women in Science Fiction and Fantasy: An Encyclopedia. Ed. Robin Anne Reid. Westport, CT: Greenwood Press, 2008.
- "Re-contextualizing Archives." In Media Res. A MediaCommons Project: 24 March 2008.
- "What's Cooking in the Library?: Tested Recipes for Building Digital Libraries." Readex Report Newsletter. Spring 2008.
- "Labyrinths, Mazes, Gardens, and Sandboxes: Game Space Metaphors." Proceedings of GameSetandMatch II: On Computer Games, Advanced Geonetries, and Digital Technologies. Rotterdam, Netherlands: Episode Publishers, 2006. 98-106.
- "Riddles." The Oxford Encyclopedia of Children's Literature. Ed. Jack Zipes. London: Oxford UP, 2006.
- "E is for EveryoneA Call for Interdisciplinary Studies," collaboratively written with Cathlena Martin, in IGDA: The Ivory Tower. Jan. 2005.
- "Introduction," collaboratively written with Cathlena Martin and Trena Houp, in 'Help is on the way!' Comic Books and Superheroes in Special Collections. A Display in the Exhibit Gallery Smathers Library (East). George A. Smathers Libraries, Curated by Dr. Robert Shaddy, University of Florida, October 25 - December 17, 2004. 4-5.
- "Selected Bibliography on Comics: History, Theory, and Culture," collaboratively written with Cathlena Martin and Trena Houp, in 'Help is on the way!' Comic Books and Superheroes in Special Collections. A Display in the Exhibit Gallery Smathers Library (East). George A. Smathers Libraries, Curated by Dr. Robert Shaddy, University of Florida, October 25 - December 17, 2004. 24.
- Prepared the Online Exhibit for "'Help is on the Way!' Comic Books and Superheroes in Special Collections." A Permanent Display in the ImageTexT Exhibit Gallery, based on the Smathers Library Exhibit, Curated by Dr. Robert Shaddy.
- "Script." Dream Machine: the University of Florida's 150th Anniversary Production. Gainesville, FL: University of Florida's Digital Worlds Institute, 2004.
- Unpublished MA thesis, "Video Games: Perspective, Point-of-View, and Immersion" [and local copy] (2002); and PhD dissertation, "Not of Woman Born: Monstrous Interfaces and Monstrosity in Video Games" (2006).
Newspaper Articles, Radio Publications, & Online-only Publications
Journalistic publications include over four dozen articles written for The Gainesville Sun newspaper, two and a half dozen radio publications (writing and recording radio pieces and interviews), and over three dozen articles for GamesFirst!, an online gaming magazine. Other journalistic activities include blogging (games and digital libraries, contributing to many collaborative sites including contributing to Wikipedia (on digital libraries, the University of Florida Digital Collections, materials in the Digital Collections from UF and partner institutions, on the University of Florida Libraries, and more). A list of all journalism publications is here, with links to any available online components.
Projects
- Picturing Text: Comics and Other Imagetexts: Principal Investigator for George A. Smathers Libraries mini-grant, funded for $2,880 to digitize 20,000 pages from Fun magazine (53 volumes, 1861-1901, approximately 15,900 pages), all issues held by the University of Florida of P*S: The Preventive Maintenance Monthly by Will Eisner (approximately 60 issues and 3,700 pages), and several significant imagetexts selected from the Penny and Sol Davidson Collection materials including the Imagerie d'Epinal, three volumes of The Comic Almanack, and the science-fiction fanzine containing the first appearance of Superman. The project includes integration of existing comics materials, including military comics like Droopy the Drew Field Mosquito by Harry Lampert (co-creator of the Flash) which was published in the Drew Field Echoes newspaper in the 1940s (proposal details).
- Digital Library Center Blog: Created and regularly wrote entries for the Digital Library Center to promote activities and collections. Loaded collections materials into YouTube, Picasa, Flickr, SketchUp, Google Earth, and others to drive users to the Digital Collections.
- Games in the Library: Worked on several groups investigating games in the Libraries, including Second Life, the information literacy training game "Bioactive," and other projects using the concepts of simulation and procedural rhetoric from gaming.
- The Afterlife of Alice in Wonderland: A Display in the Exhibit Gallery Smathers Library (East). George A. Smathers Libraries, Curated by Rita Smith, University of Florida, Oct. 15 - Dec. 15, 2007. Digitized images from various versions of Alice for the physical and online exhibits; set up the online exhibit; helped Rita Smith set up the exhibit and worked with two student interns on setting up the visual structure of the physical exhibit and of the video compilation within the exhibit; helped to promote the exhibit.
- Gameology: Regularly wrote blog entries on all aspects of game studies and gaming culture, including several book and game reviews and articles, developing resources like reference information, and answering reference questions on game studies.
RESEARCH INTERESTS
Materiality of objects (archives, issues of digital representation, visual display and representation, digital libraries); digital collections and libraries (collection management, promotion, exhibit creation, interface, display, issues of digital representation, archives); media studies (game studies, comics and animation, science-fiction film and literature, archaeology/history of media and technology, horror and the gothic in relation to technology); gender studies (especially in relation to technology and in terms of representation online); history of the library (intellectual/academic commons, Open Access, Open Source).
PRESENTATIONS
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- Older Presentations are on the full presentation list.
Library Presentations & Demonstrations - "UF Digital Collection Self-Submittal and Metadata Editing for Library Faculty and Staff," University of Florida Libraries, Gainesville, FL: February 18, 2010.
- "UF Digital Collection Self-Submittal and Metadata Editing for Library Faculty and Staff," University of Florida Libraries, Gainesville, FL: January 26, 2010.
- "Digital Library of the Caribbean (dLOC) Training; Visiting Intern," Digital Library Center, University of Florida, Gainesville, FL: November 2-6, 2009.
- "The Digital Library Center at the University of Florida Libraries," tabling related to collaborative project on Panama and the Canal Collections at the UF Libraries. UF Libraries, University of Florida, Gainesville, FL: September 21, 2009.
- "Researching with the University of Florida Digital Collections (UFDC)," presentation with Missy Shoop for faculty and staff of the University of Florida Libraries. University of Florida, Gainesville, FL; May 21, 2009.
- "Using the UF Digital Collections (UFDC)," presentation with Missy Shoop and Sam Huang at Oak Hammock, Gainesville, FL: March 11, 2009.
- "Virtual Tour of UF Digital Collections (UFDC)," workshop with Missy Shoop, Northeast Florida Library Information Network (NEFLIN) Workshop. Online: February 19, 2009. (notes online)
- "UF's Digital Library Center," presentation for AAUW members at the George A. Smathers Libraries, University of Florida, Gainesville, FL; January 10, 2009.
- "Researching with the University of Florida Digital Collections (UFDC)," presentation with Missy Shoop to new faculty within the CITT New Faculty Training Series, University of Florida, Gainesville, FL; September 11, 2008.
- "Providing Research Assistance for the University of Florida Digital Collections (UFDC)," brownbag presentation with Missy Shoop at the George A. Smathers Libraries, University of Florida, Gainesville, FL; July 30, 2008.
- UF Libraries Technology Expo with the Library 2.0 Group at the George A. Smathers Libraries, University of Florida, Gainesville, FL; April 15, 2008.
- "Internal Pre-show," for the UF Libraries Technology Expo with the Library 2.0 Group at the George A. Smathers Libraries, University of Florida, Gainesville, FL; April 9, 2008.
- "LibGuides," presentation with the Library 2.0 Group at the George A. Smathers Libraries Journal Club, University of Florida, Gainesville, FL; March 20, 2008.
- "Second Life and the Library," brownbag presentation with Sara Gonzalez and Laura Woodruff at the George A. Smathers Libraries Journal Club, University of Florida, Gainesville, FL; Sept. 20, 2007.
- "Playing in the Digital Sandbox: Digital Tools that are Fun and Functional," at the George A. Smathers Libraries Journal Club, University of Florida, Gainesville, FL; Sept. 6, 2007.
- "Games and Learning," at the George A. Smathers Libraries, University of Florida, Gainesville, FL; Aug. 14, 2007.
COURSES DEVISED AND TAUGHT
First Year Florida, freshmen introductory
course
Covered study techniques and general information for new college students. Collaborated
with Peer Leader Evan Lauteria on all aspects of the course. (Fall
2006 with class project)
Gaming Cultures, senior literature
course (LIT 4930)
Explored digital games as textual and literary artifacts. In particular, studied
recent video games as part of a longer history of games and gaming—including
word games, puzzles, board games, card games, computer, console, portable, and
mobile games. The course emphasized critical analysis and production, conducting
close readings of games to study how games both draw upon and represent culture
and cultural artifacts, including film, comics, and literature. Used Rules
of Play (Salen and Salen) along with other readings and games as guides to
abstract principles of gaming as well as gaming specifics. Course projects incorporated
game studies and game development with projects ranging from book reviews to designing
paper prototypes for games. Class collaboratively created a
small ARG to explore multi-space games and to explore games for advertising.(Spring 2006 with class
project)
Advanced Business Writing for Accounting, graduate
writing course (ENC 5236) for accounting graduate students
While the coursework focused on the conventions of business writing, this class
also emphasized the principles of good writing across disciplinary boundaries.
Used various readings on writing and accounting as guides for scholarly and professional
writing in accounting. (Spring 2006 and Fall 2005)
Argument and Persuasion: Invoking the Professional Voice,
introductory writing course (ENC 1102)
Introduced students to scholarly and professional writing. Used Writing and
Reading Across the Curriculum (Behrens and Rosen) as guide for scholarly
writing in the disciplines. (Fall 2005)
Writing and New Media: Interface and Writing Spaces and Places, writing with new media course
(ENG 1131)
Explored the emergence and rhetoric of new media. Students explored the development
of narrative, argument, and image in the context of aesthetic innovation and research.
In the fall 2002 interface-themed version of the course, course projects asked how interface metaphors could serve as a model for writing
in different media- blogs, web sites, list-serves, MOO - and genres - analysis,
critical, definitional, technical, and personal; the spring 2002 version projects did the same for the spatial construction and place orientation. (Fall
2002, Student work from this section is available; and Spring 2002)
Argumentative and Expository Writing, introductory writing course (ENC 1101)
- Introduced students to modes of academic writing. Used Structure of Argument (Rottenberg) as guide to learn rhetorical structures and logical fallacies and then to apply these to different writing forms (personal narrative, critique, response papers, research papers, websites) and different media (essays, news articles, advertisements, comic strips, graphic novels, and video games). (Fall 2001, 2 sections)
- In the summer 2001 version of the course, used Structure of Argument (Rottenberg) as guide to learn rhetorical structures and logical fallacies and then to apply these to different writing forms (personal narrative, critique, response papers, research papers, websites, MOO) and different media (essays, news articles, advertisements, comic strips, graphic novels, and video games). (Summer 2001)
- In the spring 2001 version of the course, used CyberReader (Vitanza) as guide to learn tropes as they can be applied to both reading and writing and then to apply these to different writing forms (personal narrative, critique, response papers, research papers, web sites) and different media (essays, news articles, advertisements, comic strips, graphic novels, and video games). (Spring 2001, 2 sections)
Training Courses Devised and Taught
In addition to academic for-credit courses, I have also taught a number of training courses to help instructors use technology in their teaching and research. These included courses on developing a professional web presence (setting up a standard design, adding basic research information, conference abstracts, dissertation abstracts, CVs, teaching portfolios, syllabi, and using these as part of their online portfolio and web presence); courses on various technologies to use in teaching, research, or multimedia production (including Inform, Flash, blogs, wikis, CSS, web design, and more); and introductory courses to familiarize users with different technologies and aspects of those technologies (general training courses on the NWE, the IMAGE Lab, Unix, and more).
For syllabi, see:
www.laurientaylor.org/teaching
HONORS & AWARDS
- Recipient of the University of Florida Barnstar from Wikipedia for work on articles about the University of Florida, July 2008.
- Winner, First Annual Smathers Library Poetry Contest, Spring 2006. (haiku)
- Presidential Recognition for Comics and Games Studies Scholarship, University of Florida, Spring 2005.
- Departmental Teaching Award, Department of English, University of Florida, April 2003.
- Recipient of the Graduate Student Council's 2005 Mentoring Opportunity Program
Grant, University of Florida, Spring 2005.
Grant was used to supplement funds from the Special Collections Library to purchase electronic literature works.
SERVICE
-
Reviewing:
- Reviewer for PMLA
- Reviewer for Digital Humanities Quarterly
- Reviewer for International Journal of Gaming and Computer-Mediated Simulations
- Reviewer for Loading. . .
- Reviewer for the Handbook of Research on Effective Electronic Gaming in Education (2008)
- Reviewer for Learning, Media, and Technology: Special Issue on Digital Games and Learning, 31.4 (2006). Guest editors Cathlena Martin and Liam Murray.
- (Current) Committees:
- Member of the Library & Information Technology Association Publication Committee (July 2008 - June 2010)
- Intern for the ACLTS/PARS Reformatting: Analog and Digital Committee (July 2008 - June 2009)
- Publicity Chairperson for the Association for Academic Women (2008 - 2009)
- Member of the Digital Initiatives Subcommittee (DISC) for the State University Libraries (2008-2009)
- Chair of the Library 2.0 Working Group (2007 - 2008)
- Member of the Brittle Books Taskforce (2007 - 2008)
- Member of the Task Force on Undergraduate Education for the Libraries (2007 - 2008)
- Member, UF Distance Learning Council, UF Collaborative Software Committee, and UF WebCT Committee (2006-2007)
- Comics Studies, University of Florida; Webmaster (2004 - 2006)
- Graduate Game Studies, University of Florida; Co-founder; Co-President (2004 - 2005); Webmaster (2002 - 2003)
- Graduate Comics Organization, University of Florida; Treasurer (2003 - 2004); Webmaster (2003 - 2006)
- Other:
- Coach, ThinkQuest Competition 2006 OSWD Team (Students: Jason, Will, Saurabh, Andres, Josh); www.thinkquest.org
- Conference Organizer, "Comics and Childhood." The fourth Annual UF Comics Conference. Feb. 24-25, 2006.
- Conference Coordinator, "(Re)Collecting British Women Writers." The 14th Annual Eighteenth- & Nineteenth-Century British Women Writers Conference. Mar. 23-26, 2006.
- Conference Organizer, "Playing the Past: Nostalgia for Video Games and Electronic Literature." The first UF Games Studies Conference. Mar. 18-19, 2005.
- Conference Organizer, "Comics and Animation: Simultaneity and Sequentiality." The third Annual UF Comics Conference. Oct. 29-30, 2004.
- Assisting other research, through email discussions and interviews for student and scholar publication like this interview, this article (page 22), this article, and others
PROFESSIONAL AFFILIATIONS
- Modern Language Association
- American Library Association
- Library & Information Technology Association
- Children's Literature Association
- Association for Academic Women
REFERENCES
Erich Kesse, Director
Digital Library Center, George A. Smathers Libraries, University of Florida
PO Box 117007; Gainesville, FL 32611-7007
352.273.2900 : : erich at uflib.ufl.edu
Stephanie Haas, Assistant Director
Digital Library Center, George A. Smathers Libraries, University of Florida
PO Box 117007; Gainesville, FL 32611-7007
352.273.2900 : : haas at uflib.ufl.edu
Dr. Eileen I. Oliver, Multicultural Literature and Education
Division of Continuing Education, University of Florida
2209 NW 13th St; Gainesville, FL 32609
eoliver at doce.ufl.edu
Dr. Donald Ault, Literature & Mathematics, Science &
Literature, Comics & Animation
Department of English, University of Florida
PO Box 117310; Gainesville, FL 32611-7310
ault at ufl.edu
Dr. Terry Harpold, New Media, Science & Literature
Department of English, University of Florida
PO Box 117310; Gainesville, FL 32611-7310
tharpold at english.ufl.edu