Presentations
- "Position Paper" at the "Codework" Center for Literary Computing Workshop. Morgantown, WVU: April 3-6, 2008.
- "Love in the Binding" at the "ImageSexT: Intersections of Sex, Gender, and Sexuality" Conference on Comics and Graphic Novels, Gainesville, FL; Mar. 21-22, 2008.
- "Choices for Building Digital Libraries" invited presentation at the College of the Bahamas' Virtual Library Committee at the College of the Bahamas, Nassau, Bahamas; Mar. 3, 2008.
- "File Formats 101" at the American Library Association Midwinter Meeting, in the PARS Digital Preservation Group Meeting, Philadelphia, PA: Jan. 13, 2007.
- "Why Are Comic Books Not Commonly Used in the Classroom? What Subjects Are Suitable For Comics?" invited presentation
at the "Comics in the Classroom: Understanding the Educational Uses of Comic Books" Jewish Museum of Florida's Professional Development Workshop, Miami Beach, FL; Oct. 21, 2007.
- "Laws, Ethics, Unwritten Rules, & Etiquette" at the "World Building: Space and Community" Game Studies Conference, Gainesville, FL; Mar. 1-2, 2007.
- "Automated or Empty: Zombies in Video Games and Computers" at the "Reel Fear: Horror, Suspense and Anxiety in Postmodern Film" Film Studies Symposium, Gainesville, FL; Oct. 19-20, 2006.
- "Virtual Bodies: Game Gender as Style and
Structure" invited presentation at the University of Idaho's "Power,
Identity, and Community in Virtual Worlds: A Speaker Series" in Moscow, ID; September 12, 2006;
with speakers Shawn Rider,
Julian Dibbell, and Rick Fehrenbacher. (abstract)
- "Time of the Twins: Video Games Presenting the Unrepresentable
Through Haunting" at the "Alien/Other" Game Studies Conference,
Gainesville, FL; Apr. 7-8, 2006.
- "New Demands in Emerging Fields: Mentoring as a Graduate Student"
at the Graduate Studies Forum, Gainesville, FL; Apr. 1-2, 2006.
- "Constructions and Reconstructions of the Gothic" at the MLA Conference, Washington, DC;
Dec. 27-30, 2005; with panelists Ted Wesp and Eric Hayot.
- "Game Studies Connecting to the World at Large: An
Academic, and Activist use of the Blogosphere" at the EGO Conference,
Gainesville, FL; Oct. 27-29, 2005. (full presentation)
- "Scars, Tattoos, and History: Video Game Flesh as Memory" at the
Popular
Culture Association in the South Conference,
Jacksonville, Florida; Oct. 6-8, 2005.
- "Reading as Performance: Movable Books, Interactive
Software, Video Games, and Wordless Picture Books" at the Children's
Literature Association Conference, University of Winnipeg; June 9
- 12, 2005.
- "Science and Video Games" at Transforming Encounters
II: Children and Science, Imagination and Inquiry, University of
Florida; Feb. 18-19, 2005.
- "Legendary Warlords in Honnou-ji Temple, Sakai City, Arc de
Triomphe, and Notre Dame: Cross Influences of Video Games and Film" at
Trans/National Film
and Literature: Cultural Production and the Claims of History,
Florida State State University; Jan. 27-29, 2005.
- "Fairytale Nightmares: Goth Comics' Women and Children
Characters" at the
Third Annual Comics Conference: Simultaneity and Sequentiality,
UF; Oct. 29-30, 2004.
- "Engines and Spoilers: Racing Games for Children and Adults" at Children's Literature
and Constellations of Youth: Intersecting Adults' and Children's
Culture, UF; Oct. 21-23, 2004.
- "Gaming Girls Playing with Power: Possibility Spaces in Game
Design and Game Play" within panel "Textual Play: Women's Work in
Literary Hypermedia Worldwide" at Society for Literature and
Science Conference, Duke; Oct. 14-17, 2004; with panelists
Marjorie Luesebrink and Stephanie Strickland.
- "Siblings (and Doppelgangers) in Video Games" at The Digital
Narratives Conference, UCLA; Apr. 22-23, 2004.
Organized panel "Re:play: Games"
- "The Open Source Model and Real World Collaborative Pedagogy" at
Catastrophe
Now: The Wreckage of Utopia, UF; Mar. 25-26, 2004; with co-author
Brendan Riley.
- "Towards a Ludic Model? Smooth and Striated Space in Video Games,"
at the Form, Culture, and Video Game Criticism Conference, Princeton;
Mar. 6, 2004.
- "Using MUDs in MOOs to Create Collaborative Narrative Practice" at
Computers and Writing, Purdue;
May 22-5, 2003; with co-authors Brendan Riley and Mike Sansone.
- "The Learning, Cooperation, and Positives that Video Games
Engender" at The Children,
Culture, and Violence Conference, UF; Mar. 20-1, 2003.
- "Webcomics and the Influence and Continuation of the Underground
Comix Revolution" at
The Undergrounds: 2003 Comics Conference, UF; Feb. 7-8, 2003.
- "Retraceable Readings: Video Game and Comic Composite" at Theoretical
Misfits: the 2nd Annual UF-EGO Interdisciplinary Conference, UF;
April 4-6, 2002.
- "Compromised Divisions: Panels as Thresholds in Comics and Video
Games" at the The First Annual
Comics Conference, the Will Eisner Symposium, UF; Feb. 20-21, 2002. Organized panel "Pressing and Stressing Boundaries:
How Panels Operate in Comics and Video Games."
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