Video Games and Violence Articles
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Anderson, C. A., Berkowitz, L., Donnerstein, E., Huesmann, L. R.,
Johnson, J. D., Linz, D., et al. (2003). The influence of media
violence on youth. Psychological Science in the Public Interest, 4(3),
81-110.
- Anderson, C. A., & Bushman, B. J. (2001). Effects of violent video
games on aggressive behavior, aggressive cognition, aggressive affect,
physiological arousal and prosocial behavior: A meta-analytic review
of the scientific literature. Psychological Science, 12(5), 353-359.
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Bertolini, R. & Nissim, S. (2002). Video games and children.s
imagination. Journal of Child Psychotherapy, 28(3), 305-325.
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Calvert, C. (2002). Violence, video games, and a voice of reason:
Judge Posner to the defense of kids. culture and the First
Amendment. The San Diego Law Review, 39(1), 1-30.
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Jones, G. (2001). Killing monsters: Why children need fantasy, super heroes,
and make-believe violence. New York: Basic Books.
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Nature. (2003, July 24). A calm view of video violence. Nature, 424,
355.
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PBS. (2003). PBS parents guide to children and media: video games,
grade schoolers. PBS Website. Retrieved Oct. 9, 2004, from
http://www.pbs.org/parents/
issuesadvice/childrenandmedia/videogames-grade.html
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Poole, S. (2000). Trigger happy: Video games and the entertainment
revolution. New York: Arcade Publishing.
- Salen, K., & Zimmerman, E. (2004). Rules of play: Game design
fundamentals. Cambridge, MA: MIT Press.
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Sherry, J. L. (2001). The effects of violent video games on
aggression: A meta-analysis. Human Communication Research, 27(3),
409-431. Singer, J. (1994). The scientific foundations of play
therapy. In J.
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Hellendoorn, R. van der Kooij, & B. Sutton-Smith (Eds.), Play and
intervention (pp. 27-38). Albany, NY: State U. of New York P.
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Squire, K. (2002). Cultural framing of computer/video games. Game
Studies: The International Journal of Computer Game Research,
2(1). Retrieved July 1, 2004, from
http://www.gamestudies.org/0102/squire/
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Sutton-Smith, B. (1997). The Ambiguity of Play. Cambridge, Mass: Harvard
UP.
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Sutton-Smith, B. (1986). Toys as culture. New York: Gardner Press.
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Valkenburg, M. (2004). Children.s responses to the screen: A media
psychological approach. Mahwah, NJ: Lawrence Erlbaum.
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